RMK9 Competition Events
(Not necessarily in order of events).
1. OFF LEASH OBEDIENCE/AGILITY (Max pts 200)
(On leash minus 50 pts/use of reward (pup tug, ball, kong, etc.)
minus 50 pts) The head judge reserves the right to terminate
any phase of obedience/agility based on the dogs behavior (out
of control dog). Dogs will be given two chances to complete a
task before being told to move onto the next task.
Phase I –
March through distracters
Phase II – Obedience (w/
distracters)
Phase III – Obedience
course
2. OFF LEASH AREA SEARCH
(Timed event/Max pts 100)
Handler calls response NO BITE. Time starts
when handler releases dog/time stops when
handler calls response. Time (with correct
response) will be the determining factor on the
winner. The tie breaker will determined by
points.
3. ½ MILE RUN to
BUILDING SEARCH/DETECTION (Max pts 150)
Handler calls response NO BITE. Time starts
when handler releases dog/time stops when
handler calls detection response. Time (with
correct response/s) will be the determining
factor on the winner. The tie breaker will
determined by points.
4. HANDLER
PROTECTION (Max points 300 points)
This portion of the competition will be
conducted in three phases. Three vehicles will
be lined up and the handler (from cover) will
conduct a high risk felony stop one vehicle at a
time. Order of each phase will be determined on
the day of the handler protection exercise. The
head judge reserves the right to terminate any
phase of handler protection based on the dog’s
behavior (out of control dog). Dogs will be
given one chance to complete a task before being
told to move onto the next task.
***Not in any specific
order
Phase I - Resistant Active
Phase (100 points) - A suspect will be in a
vehicle. The handler (from cover) will conduct
a high risk felony stop on the vehicle. The
suspect will not exit the vehicle. The dog will
be required to out the suspect. The suspect may
have a sleeve, or full body suit, or a tactical
suit/hidden sleeve on.
Phase II - Stand-Off Phase
– (100 points) - A suspect will be in a
vehicle. The handler (from cover) will conduct
a high risk felony stop on the vehicle. The
suspect will exit the vehicle and fire a .38 cal
with blanks and run. Release the dog when the
suspect reaches a cone placed in the field. The
suspect will give up. The dog will be required
to out (guard or heel) w/o biting the decoy.
The suspect may have a sleeve, or full body
suit, or a tactical suit/hidden sleeve on.
Phase III - Bite Phase –
(100 points) - A suspect will be in a vehicle.
The handler (from cover) will conduct a high
risk felony stop on the vehicle. The suspect
will exit the vehicle and fire a .38 cal with
blanks and run. Release the dog when the
suspect reaches a cone placed in the field. The
suspect will not give up. BEWARE OF DISTRACTERS
OR THREATENING GESTURE TOWARDS THE DOG!!!! The
dog will be required to out (guard or heel) the
decoy. The suspect may have a sleeve, or full
body suit, or a tactical suit/hidden sleeve on.
5. DETECTION ONLY (Bomb
and Drug) (Max 500 points)
Dogs teams will search 5 different areas worth
100 points each. Teams will search vehicles,
buildings, warehouse and luggage, and either one
of the following: barracks, aircraft or open
area, depending on which area is available.
Each area will have its own time limit. Maximum
placement of aids will be 10’ high and 3’ deep.
Handler will call dog’s response, but will NOT
be told if the response was correct! After
response is called, team will finish searching
the rest of the area. The area may be blank,
may have a single aid, or may have multiple
aids. Time will start when team enters the area
and will stop when handler calls the area
clear. Correct responses will be the
determining factor on the winner. Time will be
used as a tie breaker. BEWARE OF DISTRACTERS IN
THE SEARCH AREA!!!
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